1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this. Budget Pick Budget PickThe best game here for the least money.
CrimeOpen WorldAction
$19.99 ~35.3 hr median co-op complexity: light 97.8% of 307k
The Squirrel's verdictSchedule I is a present-day drug-operation game where you manufacture product, respond to customer texts, and make deliveries yourself in real time — alone or with up to three others in co-op. The hands-on, ground-level perspective defines the experience from the start. Median playtime is around 35 hours, though reviewers note the mid-to-late game can feel repetitive once the manufacture-deliver cycle becomes the primary loop.
Not for you if you prefer managing an operation at a strategic remove rather than handling pickups, texts, and deliveries yourself in real time.
2
CrimeActionOpen World
$19.99 ~28.5 hr median no co-op complexity: moderate 86.2% of 21k
The Squirrel's verdictBoth put you in charge of an illegal drug operation with exact-fulfillment order systems, but City of Gangsters runs it from a management/logistics view while Drug Dealer Simulator drops you first-person into packing product by hand and running from police in real time. Fits players who want the crime economy played as an action-sim instead of a spreadsheet.
Not for you if you want strategic distance from the trade rather than manually packing exact gram amounts and evading cops on foot.
3
The Boss Gangster: Criminal Empire
PC
ActionRPGCrime
$18.99 ~12.4 hr median no co-op complexity: light 83.3% of 348
The Squirrel's verdictThe Boss Gangster: Criminal Empire puts you in direct first-person control of a prohibition-era criminal building a club empire: pickpocketing, car theft, lockpicking, and RPG progression sit alongside the management and hiring systems. Median playtime is around 12 hours. Reviews note recurring bugs including unresponsive NPC staff and traffic congestion that disrupts open-world movement.
Not for you if you want a polished, bug-free experience — reviewers report unresponsive NPCs, traffic issues, and the need to relaunch to resolve problems.
4
Closest Match Closest MatchThe most similar game to the anchor, by what players say.
RTSResource ManagementSurvival
$29.99 ~30.8 hr median no co-op complexity: moderate 76.2% of 4k
The Squirrel's verdictCartel Tycoon shares the criminal-enterprise-as-logistics core: build supply chains, manage territory, balance legitimate fronts against illegal product. Where City of Gangsters leans into networking and drawn-out management, Cartel Tycoon adds direct cartel warfare and territory disputes with lieutenants, aimed at players who want more active conflict layered on the trade-route management.
Not for you if you need active studio support, since the developer was shut down and only DLC sales continue.
5
CrimeCapitalismEconomy
$24.99 ~26.2 hr median no co-op complexity: moderate 73.4% of 3k
The Squirrel's verdictDefinitely Not Fried Chicken swaps prohibition-era booze for meth cooked inside a fast food front, keeping the illicit-business logistics loop: supply chains, territory, and production management over direct combat. The tone is lighter and more comedic. Devs have confirmed via Discord that no further content or bug fixes are planned, and reviews cite wall-connection bugs, save corruption, and an unfinished UI and content set.
Not for you if you need a finished, actively supported game — devs have confirmed no further updates or bug fixes.
6
CrimeBase-BuildingResource Management
$19.99 ~7 hr median no co-op complexity: light 70% of 2k
The Squirrel's verdictBasement keeps the crime-production management core: build out a facility with limited space, manage production chains, expand under pressure. Unlike City of Gangsters' open logistics sandbox, Basement is a structured level campaign that demands a specific order of actions and punishes deviation hard. Median playtime runs about 7 hours.
Not for you if you want an open sandbox rather than a short, tightly scripted campaign that punishes doing things out of the expected order.
How the Squirrel matches games
Not tag overlap. We compare what players actually say across hundreds of
thousands of reviews about how each game feels to play, then break
the comparison into the mechanics you can see in each card. The mark on
every bar is City of Gangsters's own score, so you can read where a match runs
hotter or cooler than the anchor.
Verdicts are written against a fixed editorial standard, machine-audited,
and human spot-checked. Which games make the cut is a human call. Prices
and review data refresh automatically. Full method & AI disclosure →