playable originals
The Arcade
Games from the workshop. Built here, playable here — no installs, no accounts, no ads. The dev log tells you how the sausage was made; this is the sausage.
Market Street NEW
You never place a building. You decide what's legal, what's affordable, and what's connected to the sewer — the town does the rest, and keeps a ledger of everyone you price out. A new daily town for everyone, every day. Bring headphones.
Exit Liquidity
Start broke. Trade your way out — or deeper in. A market engine with opinions of its own: an order book, price-time priority, and no mercy. Runs are short and every wipeout teaches you something about the next one. In open development — one class live (the Debtor), four more on the roadmap.
More games are on the bench. They get built in public on the dev log — balance harnesses, failure modes, and the occasional mill funeral.
The Daily Squirrel, by email
New Exit Liquidity classes, new dev logs, and first crack at the discovery engine when it clears its gate. Daily in spirit, occasional in practice. No spam, leave whenever.