1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this.
CrimeOpen WorldAction
$19.99 ~35.3 hr median co-op complexity: light 97.8% of 307k
The Squirrel's verdictSchedule I has you manufacturing product, building a dealer network, and running an operation with up to four players in co-op, all for $19.99. Its 97.8% positive Steam rating and 35-hour median playtime make it the most positively received game on this list. Reviewers note the endgame becomes repetitive once money is the only remaining progression goal.
Not for you if you want structured long-term goals beyond accumulating money, since the endgame loop offers little new direction.
2
Closest Match Closest MatchThe most similar game to the anchor, by what players say. Budget Pick Budget PickThe best game here for the least money.
ActionFPSEconomy
$9.99 ~16.8 hr median no co-op complexity: light 83.4% of 2k
The Squirrel's verdictSame criminal-empire premise as Drug Dealer Simulator 2, but the mechanics are entirely different: no open-world running or first-person delivery, instead a tycoon-style management loop of clicking through production and expansion menus. Fits players who want the drug-business fantasy without the exploration, at a much lower price point.
Not for you if you want first-person open-world movement, co-op play, or anything beyond a menu-driven clicking loop.
3
RTSResource ManagementSurvival
$29.99 ~30.8 hr median no co-op complexity: moderate 76.2% of 4k
The Squirrel's verdictBoth put you running a drug empire, but Cartel Tycoon trades DSD2's first-person street-level dealing for top-down tycoon management: production chains, territory, lieutenants, and cartel warfare. It's a strategy-building game rather than a survival-sim, built on Tropico-style systems, for players who want the criminal-empire theme without the running-and-gunning.
Not for you if you want first-person or on-foot gameplay rather than top-down management, since Cartel Tycoon has no combat you directly control and content runs dry after 12-15 hours per reviews.
4
CrimeCapitalismEconomy
$24.99 ~26.2 hr median no co-op complexity: moderate 73.4% of 3k
The Squirrel's verdictA fast-food storefront hides a drug manufacturing operation in Definitely Not Fried Chicken: you design and run the factory behind the counter, which puts the production step front and center. At 26.2 median hours it runs longer than most on this list. Developers have confirmed no further updates or bug fixes, and reviewers report wall-placement bugs, save corruption, and an incomplete-feeling release.
Not for you if you need ongoing bug fixes or a polished, finished release, since the developers have stopped supporting it.
5
CrimeBase-BuildingResource Management
$19.99 ~7 hr median no co-op complexity: light 70% of 2k
The Squirrel's verdictBasement puts you building a drug production operation in tight, constrained spaces, then expanding into civilian buildings as demand grows. The focus is on base layout and logistics decisions rather than map traversal. At a 7-hour median playtime, the campaign is compact. The game carries a Mostly Positive rating but has an unresolved development history with long gaps between updates.
Not for you if you want an active development roadmap, an open world to explore, or a campaign longer than 7 hours.
6
TRADER LIFE SIMULATOR 2
PC
Immersive SimEconomyTrading
~10 hr median no co-op complexity: light 69.7% of 396
The Squirrel's verdictPlayers who want a first-person retail operation built from scratch, with sourcing, shop management, and driving between locations on an open map, will find Trader Life Simulator 2 structurally familiar. The goods are legal and the tone is mundane rather than criminal. Median playtime lands around 10 hours. Reviews flag driving glitches, a car-reset system that often fails, and no female, child, or teen NPC models.
Not for you if you want criminal stakes, narrative tension, a varied NPC population, or a reliably functional driving and navigation system.
7
AutomationBase-BuildingResource Management
$7.49 ~69.4 hr median co-op complexity: moderate 64.8% of 3k
The Squirrel's verdictTechtonica is an underground factory-building game where you mine ore and automate production chains across a large map, with optional co-op. Progression is gated by unlocking new systems rather than combat. At $7.49 and a 69-hour median playtime it offers significant runtime, though its Mixed rating (64.8%) reflects a repetitive, time-gated second half and a studio that stopped updates after the 1.0 release.
Not for you if you want continued updates, a drug-trade setting, or a back half that introduces new mechanics rather than padding existing ones.
8
TacticalLogicMining
$34.99 ~11.2 hr median no co-op complexity: moderate 63.6% of 214
The Squirrel's verdictRise of Industry 2 replaces street-level logistics with factory supply chains, contract negotiation, and worker management across a production-focused strategy layer. The setting is entirely legal and the tone corporate rather than criminal. At $34.99 with an 11.2-hour median playtime, its Mixed rating (63.6%) reflects reported crashes and a contract-negotiation bug that can make the game uncompletable.
Not for you if you want a drug-trade setting, co-op, or a stable build where contract negotiation works reliably.