stash / turn-based strategy / sid meier's civilization® v

Games like Sid Meier's Civilization® V

5 stashed · built from 210,067 Sid Meier's Civilization® V reviews · checked July 2026

Sid Meier's Civilization® V's profile — each match's bars are measured against this
Strategic Depth
95
One More Turn
98
Progression Depth
85
Content Longevity
90
1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this. Closest Match Closest MatchThe most similar game to the anchor, by what players say.

Old World

PCMacLinux
4XGrand StrategyTurn-Based Strategy
Strong Mods Strong ModsA deep, active modding scene extends it past its base content.
$9.99 ~58.8 hr median co-op complexity: heavy 82.3% of 7k

The Squirrel's verdictSame empire-building 4X core as Civ V, but turns run on a limited orders system instead of do-everything-every-turn, and characters with traits, dynasties, and succession replace anonymous leaders. AI opponents are notably competent at higher difficulties. Built for Civ V players wanting deeper political consequence over wide-empire optimization.

Not for you if you want Civ V's open-ended tech tree and city-spam scaling rather than a smaller map with orders limits and dynasty management.

How it compares
Strategic Depth
88
One More Turn
82
Progression Depth
72
Content Longevity
78
chase it → games like Old World
2
Hidden Gem Hidden GemLoved by the players who found it, but still under the radar. Budget Pick Budget PickThe best game here for the least money.

Sid Meier's Alpha Centauri™ Planetary Pack

PC
4XSpaceTurn-Based Strategy
$4.99 ~16.1 hr median no co-op 90.4% of 603

The Squirrel's verdictAlpha Centauri shares Sid Meier's turn-based bones — tech trees, faction traits, terrain management, one-more-turn pacing — but replaces historical civs with sci-fi factions and layers in a narrative through quotes and voiced tech unlocks. UI polish is lighter than Civ V's, and there is no multiplayer. Median playtime runs around 16 hours. For Civ V players drawn to the same structure in a colonization setting with stronger storytelling.

Not for you if you rely on Civ V's interface conveniences or want multiplayer, and are unwilling to install community patches to address compatibility issues.

How it compares
Strategic Depth
92
One More Turn
88
Progression Depth
85
Content Longevity
90
3

Civilization IV®: Warlords

PCMac
Turn-Based4XTurn-Based Strategy
$4.99 ~30.7 hr median no co-op 90.4% of 544

The Squirrel's verdictCivilization IV: Warlords is a Civ IV expansion adding vassal states, new leaders, and refined diplomacy and religion systems built on that era's stacked-unit combat rather than Civ V's one-unit-per-tile design. Median playtime runs around 31 hours. Players curious about Civ IV's specific mechanics before moving to its larger expansions will find it a solid entry point.

Not for you if you already own Beyond the Sword or the Complete Edition, since nearly all of Warlords' content is included there.

How it compares
Strategic Depth
85
One More Turn
82
Progression Depth
70
Content Longevity
72
4

Aggressors: Ancient Rome

PC
Historical4XRome
Strong Mods Strong ModsA deep, active modding scene extends it past its base content.
$29.99 ~31.2 hr median no co-op complexity: moderate 82.2% of 281

The Squirrel's verdictAdjustable start dates from 1000 BC to 500 AD and a tight Mediterranean scope define Aggressors: Ancient Rome. It runs through a standard 4X loop — expand, develop, fight — but with a small unit roster and a campaign mode layered over scramble-start play. Single-player only, with median playtime around 31 hours. Suits players who want historical focus and frequent, meaningful tactical decisions over broad tech-tree progression.

Not for you if you want multiplayer, a wide tech tree, or a large military unit roster to manage.

How it compares
Strategic Depth
72
One More Turn
75
Progression Depth
60
Content Longevity
70
5

Yield! Fall of Rome

PCMac
Turn-Based CombatTurn-Based Strategy4X
$19.99 ~6.8 hr median co-op complexity: light 72.2% of 263

The Squirrel's verdictSame empire-building turn structure and victory-condition variety Civ V fans expect, but compressed into 30-minute matches and full campaigns finishable in an evening rather than marathon sessions. Median playtime sits under 7 hours. Co-op is supported. Suits players who want the 4X shape without the one-more-turn time sink, not those chasing Civ V's depth.

Not for you if you want Civ V's long-game depth and city-building complexity rather than a stripped-down, short-session 4X with a low content ceiling.

How it compares
Strategic Depth
55
One More Turn
52
Progression Depth
35
Content Longevity
30

Same series

Grouped by shared name or studio — not matched by the engine.

How the Squirrel matches games

Not tag overlap. We compare what players actually say across hundreds of thousands of reviews about how each game feels to play, then break the comparison into the mechanics you can see in each card. The mark on every bar is Sid Meier's Civilization® V's own score, so you can read where a match runs hotter or cooler than the anchor.

Verdicts are written against a fixed editorial standard, machine-audited, and human spot-checked. Which games make the cut is a human call. Prices and review data refresh automatically. Full method & AI disclosure →

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