stash / adventure / 月圆之夜 (night of full moon)

Games like 月圆之夜 (Night of Full Moon)

6 stashed · built from 10,962 月圆之夜 (Night of Full Moon) reviews · checked July 2026

月圆之夜 (Night of Full Moon)'s profile — each match's bars are measured against this
Build Variety
72
Compulsive Loop
78
Run Variety
65
Learning Curve
70
Monetized
1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this. Hidden Gem Hidden GemLoved by the players who found it, but still under the radar.

Card Hog

PC
ComedyTacticalTabletop
$5.99 ~5.7 hr median co-op 94% of 552

The Squirrel's verdictCard Hog keeps the card-roguelike shell but changes what a card does: you move yourself across a grid of enemy, weapon, and potion cards instead of building and playing a deck. Runs are short, co-op is supported, and several reviewers call the strategy shallow after the first hour. Suits players who want quick sessions over deep card-combat systems.

Not for you if you want deckbuilding depth and long strategic runs, since reviewers describe the combat as rudimentary and repetitive after an hour or two.

How it compares
Build Variety
45
Compulsive Loop
65
Run Variety
40
Learning Curve
72
2
Hidden Gem Hidden GemLoved by the players who found it, but still under the radar.

Yohane the Parhelion - NUMAZU in the MIRAGE -

PC
Dungeon CrawlerJRPGAnime
Cozy CozyLow-stress and wholesome — a game to unwind with.
$29.99 ~12.8 hr median no co-op 90.8% of 729

The Squirrel's verdictYohane runs the same Slay the Spire-style card-and-relic loop as Night of Full Moon, but with full 3D character presentation built around its Love Live cast and a noticeably easier difficulty curve. Reviews describe repetitive builds and no hard mode after a couple runs, making it suited to players who want a gentle, story-flavored entry rather than a demanding roguelike.

Not for you if you want escalating challenge and build variety across many runs rather than a relaxed, character-driven card game with limited difficulty options.

How it compares
Build Variety
25
Compulsive Loop
40
Run Variety
30
Learning Curve
75
3
Hidden Gem Hidden GemLoved by the players who found it, but still under the radar.

Fhtagn Simulator

PC
LovecraftianAuto BattlerAutomation
$7.99 ~11.3 hr median no co-op 89% of 566

The Squirrel's verdictFhtagn Simulator swaps card-battler combat for a Luck Be a Landlord-style slot reel built around Lovecraft mythos instead of Night of Full Moon's Slay the Spire structure. Runs are shorter (median 11 hours total) and single-player only. Suits people who want the roguelike-run feel with randomness-driven scoring rather than deckbuilding decisions.

Not for you if you want deckbuilding strategy over slot-reel randomness, or multiple sessions to crash after a save-file slowdown bug reported by several players.

How it compares
Build Variety
45
Compulsive Loop
65
Run Variety
35
Learning Curve
40
4
Budget Pick Budget PickThe best game here for the least money.

FORWARD: Escape the Fold - Ultimate Edition

PCMac
Dungeon CrawlerTurn-Based TacticsChoices Matter
$4.49 ~8.8 hr median no co-op 85.7% of 676

The Squirrel's verdictFORWARD is a grid-positioned card dungeon crawler with eight characters, each carrying distinct starting kits across short runs priced at $4.49. Cards govern movement and positioning more than layered combat effects. Reviewers report hitting the content ceiling within a few hours, and the game has no cloud save support, meaning progress does not carry between devices.

Not for you if you want extended run variety, narrative content, or cloud saves, since reviewers consistently describe the content as exhausted within a handful of hours.

How it compares
Build Variety
30
Compulsive Loop
35
Run Variety
20
Learning Curve
70
5
Closest Match Closest MatchThe most similar game to the anchor, by what players say.

Overdungeon

PCMac
ActionAdventureTower Defense
Jank Tolerant Jank TolerantRough edges and bugs — rewarding if you don't mind them.
$7.49 ~11.3 hr median no co-op 79.5% of 3k

The Squirrel's verdictOverdungeon shares the deckbuilding-against-enemies structure but bolts on real-time tower defense: your cards summon units that fight on a shared board while you place towers, trading Night of Full Moon's careful turn-based math for faster, messier skirmishes. Priced at $7.49 with a median playtime of 11.3 hours, it suits players who want deckbuilding with tug-of-war tactics layered in, not another slow-burn card calculator.

Not for you if you want turn-based clarity over real-time chaos, or care about single-player story and characters rather than animal-themed tower combat.

How it compares
Build Variety
55
Compulsive Loop
45
Run Variety
40
Learning Curve
30
chase it → games like Overdungeon
6

None Shall Intrude

PC
FantasyHand-drawnMedieval
$14.99 ~10 hr median no co-op 73.7% of 989

The Squirrel's verdictNone Shall Intrude centers on a grid-based deckbuilder where terrain-shift mechanics and health-gated boss encounters define the run structure, played across five dragon aspects rather than storybook characters. At a median of 10 hours across runs, it suits players who want Slay the Spire's skeleton reshaped around positional grid play. Reviewers flag save-corrupting bugs, turn-locking crashes, and reports that development has stalled.

Not for you if save corruption or mid-run crashes would be dealbreakers, or you need active developer support and a polished release state.

How it compares
Build Variety
35
Compulsive Loop
30
Run Variety
45
Learning Curve
25

How the Squirrel matches games

Not tag overlap. We compare what players actually say across hundreds of thousands of reviews about how each game feels to play, then break the comparison into the mechanics you can see in each card. The mark on every bar is 月圆之夜 (Night of Full Moon)'s own score, so you can read where a match runs hotter or cooler than the anchor.

Verdicts are written against a fixed editorial standard, machine-audited, and human spot-checked. Which games make the cut is a human call. Prices and review data refresh automatically. Full method & AI disclosure →

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