stash / colony sim / endzone 2

Games like Endzone 2

6 stashed · built from 1,039 Endzone 2 reviews · checked July 2026

Endzone 2's profile — each match's bars are measured against this
City Building
45
Logistics Depth
60
Survival Pressure
40
Learning Curve
55
Jank Tolerant
1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this.

Manor Lords

PC
City BuilderHistoricalBase-Building
Strong Mods Strong ModsA deep, active modding scene extends it past its base content.
$25.99 ~43.2 hr median no co-op complexity: moderate 84.2% of 89k

The Squirrel's verdictManor Lords centers on organic city layout in a medieval historical setting: plots grow into streets naturally rather than snapping to a grid, and production chains follow period-appropriate crafting rather than post-apocalyptic scarcity. Reviews describe the core building mechanics as intuitive and well-founded. At $25.99 with a median playtime of 43.2 hours and a Very Positive rating, it suits players drawn to historically grounded city-building depth.

Not for you if you want ongoing content additions, since reviews consistently describe rare patches and castle mechanics that remain empty and unfinished.

How it compares
City Building
72
Logistics Depth
65
Survival Pressure
45
Learning Curve
55
2
Budget Pick Budget PickThe best game here for the least money.

Infection Free Zone

PC
Base-BuildingPost-apocalypticCity Builder
$24.99 ~40.3 hr median no co-op complexity: moderate 80.6% of 18k

The Squirrel's verdictSquad-based scavenging and combat are the distinguishing layer here: Infection Free Zone maps the colony-management loop — research, construction, worker priorities — onto zombie-infested real-world locations and adds squads that go out to clear buildings and loot supplies. Median playtime sits at 40.3 hours, and the base-building side earns consistent praise. Best suited to players who want active squad direction alongside settlement management.

Not for you if you want streamlined colony management without manually directing slow-moving squads through extended scavenging runs.

How it compares
City Building
62
Logistics Depth
45
Survival Pressure
55
Learning Curve
35
3
Closest Match Closest MatchThe most similar game to the anchor, by what players say.
City BuilderSurvivalPost-apocalyptic
$24.99 ~21.8 hr median no co-op complexity: moderate 76.8% of 10k

The Squirrel's verdictPlayers who found Endzone 2's systems too stripped down will find what they're looking for here: radiation management, resource chains, expedition scouting, and a harder difficulty curve that demands more from the player. Reviews note some DLC content feels like it should have shipped with the base game, and a few reviewers describe mechanics as shallow despite the denser systems. Priced at $24.99 with a median playtime of 21.8 hours.

Not for you if you expect all content without separate paid DLC, or find dense resource-chain city-builders tedious rather than engaging.

How it compares
City Building
52
Logistics Depth
45
Survival Pressure
55
Learning Curve
50
4
City BuilderSurvivalColony Sim
Jank Tolerant Jank TolerantRough edges and bugs — rewarding if you don't mind them.
$29.99 ~7.5 hr median no co-op complexity: moderate 79.5% of 3k

The Squirrel's verdictNew Cycle shares Endzone 2's settlement building, resource chains, and colony survival loop, with its own production and worker systems layered on top. Reviews describe fluctuating food and power output plus cyclical worker deaths that create cascading shortages, a different flavor of instability than Endzone 2's core-mechanic overhaul. Suits players who want another resource-management sandbox and can tolerate rough edges.

Not for you if you need stable production chains and consistent updates, since reviews report game-breaking bugs and long gaps between patches.

How it compares
City Building
62
Logistics Depth
65
Survival Pressure
58
Learning Curve
25
chase it → games like New Cycle
5

Settlements Rising

PC
City BuilderColony SimResource Management
$18.99 ~14 hr median no co-op complexity: moderate 80.7% of 429

The Squirrel's verdictSettlements Rising executes the standard settlement-building loop — resource chains, population growth, building placement — without mechanical surprises. Reviewers compare it directly to Farthest Frontier and Settlement Survival, noting shared building names and functions. At $18.99 with a Very Positive rating and a 14-hour median playtime, it suits players who want a low-friction, immediately readable experience in a familiar genre framework.

Not for you if you are new to the genre and need a tutorial, or want systems that differ meaningfully from Farthest Frontier or Settlement Survival.

How it compares
City Building
62
Logistics Depth
55
Survival Pressure
30
Learning Curve
40
6
City BuilderPost-apocalypticSurvival
$29.99 ~36.4 hr median no co-op complexity: light 70.8% of 5k

The Squirrel's verdictSurviving the Aftermath runs the same post-apocalyptic logistics loop — resource flows, expeditions, colony expansion — with a median playtime of 36.4 hours and a Mostly Positive rating. Reviews describe early-game challenge giving way to a waiting-for-resources grind around the three-hour mark, with complexity that stops growing rather than deepening. Some features reviewers expect in the base game sit behind separate paid DLC at the $29.99 entry price.

Not for you if you want systems that grow in complexity past the early hours, or object to paywalled features.

How it compares
City Building
62
Logistics Depth
45
Survival Pressure
55
Learning Curve
65

Same series

Grouped by shared name or studio — not matched by the engine.

How the Squirrel matches games

Not tag overlap. We compare what players actually say across hundreds of thousands of reviews about how each game feels to play, then break the comparison into the mechanics you can see in each card. The mark on every bar is Endzone 2's own score, so you can read where a match runs hotter or cooler than the anchor.

Verdicts are written against a fixed editorial standard, machine-audited, and human spot-checked. Which games make the cut is a human call. Prices and review data refresh automatically. Full method & AI disclosure →

Own a pile of games like this already? Audit your hoard → Paste your Steam profile, see what you buried.