stash / base-building / the lost village

Games like The Lost Village

5 stashed · built from 3,116 The Lost Village reviews · checked July 2026

The Lost Village's profile — each match's bars are measured against this
City Building
55
Combat Pressure
50
Progression Depth
60
Learning Curve
20
1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this.
Martial ArtsRPGMythology
$24.99 ~139.7 hr median no co-op complexity: heavy 85.6% of 24k

The Squirrel's verdictSame cultivation setting, but this drops the auto-battler and city-builder mashup for a deep simulation of sect management, feng shui, and character growth. No bullet-heaven or MOBA-lane combat here, and no translation complaints. The tradeoff: near-zero in-game guidance, so expect to rely on outside guides to understand core systems.

Not for you if you want in-game explanations instead of hunting down community guides to understand feng shui and cultivation mechanics.

How it compares
City Building
72
Combat Pressure
45
Progression Depth
88
Learning Curve
8
2
Hidden Gem Hidden GemLoved by the players who found it, but still under the radar. Budget Pick Budget PickThe best game here for the least money.
TradingCartoonHistorical
$2.99 ~13.1 hr median no co-op complexity: light 93.7% of 2k

The Squirrel's verdictEast Trade Tycoon: Inheritance is built around a generational trading dynasty: buy and sell goods across cities, acquire production shares, and pass accumulated family stats to the next generation. There is no combat. At $2.99, reviewers place a full run at roughly 11–20 hours. Translation issues appear in reviews but are generally described as non-blocking.

Not for you if you came to The Lost Village for its auto-battler and dungeon-crawl variety — this game has no fighting at all.

How it compares
City Building
25
Combat Pressure
15
Progression Depth
55
Learning Curve
35
3
AgricultureCraftingFarming Sim
$16.99 ~60 hr median no co-op complexity: light 79.7% of 4k

The Squirrel's verdictFarming-sim pacing replaces any auto-battler loop here: Immortal Life is built around planting, crafting, and growing a small settlement, with the cultivation theme expressed through resource management rather than combat. Median playtime runs around 60 hours, though reviewers call the grind heavy and the story slow. A promised romance system was cut before full release.

Not for you if you want combat as the central loop, or you were counting on the romance system the developer previously advertised.

How it compares
City Building
20
Combat Pressure
10
Progression Depth
55
Learning Curve
35
chase it → games like Immortal Life
4

Primitive Society Simulator

PC
City BuilderAgricultureCrafting
$19.99 ~25.3 hr median no co-op complexity: moderate 83.7% of 747

The Squirrel's verdictPrimitive Society Simulator goes deeper on colony management than The Lost Village's city-builder layer — work priorities are detailed, and tech branches across both ancient Chinese and Mesopotamian paths. A major post-release update shifted the game's tone significantly, moving from a cozy tribe sim toward darker war-management systems including slavery and executions, which divided its playerbase.

Not for you if you want the charming, low-stakes tribe management the game launched with — the current version is a substantially different experience.

How it compares
City Building
55
Combat Pressure
45
Progression Depth
65
Learning Curve
35
5
Closest Match Closest MatchThe most similar game to the anchor, by what players say.
CraftingSurvivalAutomation
$16.99 ~22.8 hr median no co-op complexity: moderate 76.6% of 2k

The Squirrel's verdictReturn from Core layers base-building, mining, and combat around a progression motif, and adds relationship NPCs and a story that The Lost Village lacks. The genre mix is similarly dense rather than one clean loop. Reviewers flag the localization as poor enough to stop play, and the game carries additional complaints about bugs and structural shifts between content stages.

Not for you if localization quality matters to you — reviewers describe the English translation as bad enough to make the game difficult to follow.

How it compares
City Building
55
Combat Pressure
35
Progression Depth
65
Learning Curve
40
chase it → games like Return from Core

Same series

Grouped by shared name or studio — not matched by the engine.

How the Squirrel matches games

Not tag overlap. We compare what players actually say across hundreds of thousands of reviews about how each game feels to play, then break the comparison into the mechanics you can see in each card. The mark on every bar is The Lost Village's own score, so you can read where a match runs hotter or cooler than the anchor.

Verdicts are written against a fixed editorial standard, machine-audited, and human spot-checked. Which games make the cut is a human call. Prices and review data refresh automatically. Full method & AI disclosure →

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