stash / medical sim / project hospital

Games like Project Hospital

4 stashed · built from 9,225 Project Hospital reviews · checked July 2026

Project Hospital's profile — each match's bars are measured against this
Simulation Fidelity
88
City Building
75
Micromanagement
80
Learning Curve
25
Strong Mods
1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this. Closest Match Closest MatchThe most similar game to the anchor, by what players say.

Two Point Hospital

PCMacLinux
Medical SimComedyCity Builder
$29.99 ~42.1 hr median no co-op complexity: moderate 92% of 35k

The Squirrel's verdictTwo Point Hospital shares Project Hospital's core loop — layout planning, staff hiring, patient throughput — but replaces clinical accuracy with cartoon diseases and workplace satire. Steam rating sits at 92% positive with a median 42 hours played, suggesting the systems hold up across long sessions. Paid DLC is required to access all maps, which reviewers flag as a recurring frustration.

Not for you if you want realistic medicine over sight gags, or you object to games that lock portions of the map behind paid DLC.

How it compares
Simulation Fidelity
35
City Building
65
Micromanagement
45
Learning Curve
72
chase it → games like Two Point Hospital
2

Two Point Campus

PCMacLinux
City BuilderCartoonyComedy
$29.99 ~47.1 hr median no co-op complexity: light 87.8% of 8k

The Squirrel's verdictTwo Point Campus keeps the same core loop as Project Hospital — build rooms, hire staff, manage layouts and schedules — but trades medical accuracy for cartoon universities and a much gentler difficulty curve. Reviewers describe it as hard to fail, with request-juggling instead of crisis management. Very Positive rated, $29.99, median 47 hours, no co-op.

Not for you if you want Project Hospital's strategic depth and failure risk — reviewers call Campus repetitive, easy, and short on real challenge.

How it compares
Simulation Fidelity
30
City Building
45
Micromanagement
25
Learning Curve
72
chase it → games like Two Point Campus
3
Budget Pick Budget PickThe best game here for the least money.

CURE - A Hospital Simulator

PC
Medical SimJob SimulatorZombies
$9.99 ~24.2 hr median co-op complexity: moderate 87.2% of 874

The Squirrel's verdictCURE is built around co-op hospital management: two or more players split triage, diagnosis, and patient routing under escalating pressure. Solo runs get overwhelmed quickly because assistants and extra doctors unlock late in the progression. It trades Project Hospital's diagnostic detail for faster, more arcade-style patient throughput at $9.99, with a Very Positive rating at 87.2% and median 24.2 hours.

Not for you if you play solo, want deep diagnostic simulation over fast-paced triage, or need interior wall and layout customization.

How it compares
Simulation Fidelity
35
City Building
20
Micromanagement
60
Learning Curve
40
4

Galacticare

PC
Medical SimOutbreak SimRTS
$29.99 ~26.1 hr median no co-op complexity: light 86.8% of 646

The Squirrel's verdictGalacticare trades Project Hospital's medical realism for a lighter, campier space-hospital sim built on room design and staff management. Reviews call it easier and less punishing, with strong writing and voice acting, though several players report unfinished systems, balance issues, and save corruption. Steam rating sits at Very Positive with median playtime around 26 hours.

Not for you if you want Project Hospital's clinical depth and realism rather than a comedic, easier arcade-management take.

How it compares
Simulation Fidelity
28
City Building
45
Micromanagement
30
Learning Curve
72

Same series

Grouped by shared name or studio — not matched by the engine.

How the Squirrel matches games

Not tag overlap. We compare what players actually say across hundreds of thousands of reviews about how each game feels to play, then break the comparison into the mechanics you can see in each card. The mark on every bar is Project Hospital's own score, so you can read where a match runs hotter or cooler than the anchor.

Verdicts are written against a fixed editorial standard, machine-audited, and human spot-checked. Which games make the cut is a human call. Prices and review data refresh automatically. Full method & AI disclosure →

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