stash / base-building / oxygen: first breath

Games like Oxygen: First Breath

7 stashed · built from 1,659 Oxygen: First Breath reviews · checked July 2026

Oxygen: First Breath's profile — each match's bars are measured against this
Survival Pressure
78
City Building
65
Logistics Depth
35
Learning Curve
28
1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this. Closest Match Closest MatchThe most similar game to the anchor, by what players say.
City BuilderSurvivalPost-apocalyptic
$24.99 ~21.8 hr median no co-op complexity: moderate 76.8% of 10k

The Squirrel's verdictEndzone - A World Apart extends the post-apocalyptic colony loop well beyond Oxygen's 3-hour free slice: radiation and drought replace oxygen scarcity as the central threat, and a full campaign runs to a median 21.8 hours at $24.99. Reviewers note that the difficulty can feel arbitrary—good runs get easier while struggling colonies face compounding penalties—which some players flag as a design flaw rather than intentional tension.

Not for you if snowballing difficulty that punishes struggling colonies bothers you, or you want content depth that justifies the DLC pricing.

How it compares
Survival Pressure
55
City Building
45
Logistics Depth
40
Learning Curve
45
2
Budget Pick Budget PickThe best game here for the least money.

Mr. Prepper

PCMac
SurvivalBase-BuildingCrafting
$19.99 ~21.7 hr median no co-op complexity: light 80.2% of 5k

The Squirrel's verdictBoth put you underground managing survival resources against a hostile setting, but Mr. Prepper is single-character bunker-building rather than colony management—no citizens to lose to preventable deaths, just you scavenging, farming beets, and following a fixed quest chain toward a rocket-launch ending instead of open-ended city survival.

Not for you if you want multi-citizen colony logistics rather than one person following a scripted quest line toward a fixed ending.

How it compares
Survival Pressure
18
City Building
22
Logistics Depth
30
Learning Curve
25
chase it → games like Mr. Prepper
3

Mercury Fallen

PCMac
Sci-fiSurvivalColony Sim
$9.99 ~37.2 hr median no co-op complexity: moderate 78.5% of 316

The Squirrel's verdictMercury Fallen shares Oxygen's core loop: build a colony on a hostile planet, manage food and resource stockpiles, and lose survivors to bad planning or unlucky events. It adds research trees, diggable underground bases, and companion robots. Reviewers describe tense early hours that flatten into low-risk resource gathering later, a different rhythm than Oxygen's disaster pressure.

Not for you if you want the danger and resource pressure to keep escalating through the late game rather than settling into low-stakes upkeep.

How it compares
Survival Pressure
25
City Building
65
Logistics Depth
50
Learning Curve
55
4

Make Your Kingdom: Prologue

PC
City BuilderColony SimResource Management
Monetized MonetizedHeads up: leans on microtransactions or free-to-play hooks.
~2 hr median no co-op 77.5% of 413

The Squirrel's verdictMake Your Kingdom: Prologue adds two mechanics absent from Oxygen: direct control of a guard character during orc attacks, and a seasonal threat cycle where winter strains food and workforce planning. Resource juggling and workforce assignment remain central, but combat interrupts the builder loop on a regular schedule. At a 2-hour median runtime it functions as a demo for a full release.

Not for you if you want a combat-free colony builder, since orc raids require you to directly control a guard character.

How it compares
Survival Pressure
62
City Building
55
Logistics Depth
45
Learning Curve
30
5

Final Outpost: Definitive Edition

PCMacLinux
SurvivalBase-BuildingReal-Time
$6.99 ~7.5 hr median no co-op complexity: light 77.5% of 200

The Squirrel's verdictFinal Outpost: Definitive Edition centers on a strict day/night cycle: harvest manually during the day, assign guards at night, manage storage capacity, repeat. Reviewers consistently note there is effectively one viable sequence of actions—deviation ends runs quickly. At $6.99 and a median 7.5 hours, it suits players who find satisfaction in optimizing a tight, constrained loop rather than designing a sprawling settlement.

Not for you if you want strategic flexibility or multiple viable approaches, since reviewers describe a single correct action sequence with little room for variation.

How it compares
Survival Pressure
72
City Building
45
Logistics Depth
35
Learning Curve
30
6
City BuilderPost-apocalypticSurvival
$29.99 ~36.4 hr median no co-op complexity: light 70.8% of 5k

The Squirrel's verdictSame post-apocalyptic colony management: assign survivors, manage food/water/resources, hold off environmental disasters. Surviving the Aftermath trades Oxygen's single scarce-resource pressure for broader base-building and outward scouting missions across a map, with a longer campaign arc instead of a tight 50-day scenario. Median playtime runs 36 hours for those who want more systems to juggle.

Not for you if you want the resource management to stay tense past the opening hours instead of settling into a slower build-and-wait rhythm.

How it compares
Survival Pressure
60
City Building
55
Logistics Depth
45
Learning Curve
65
7

Diluvian Winds

PC
City BuilderBase-BuildingResource Management
Cozy CozyLow-stress and wholesome — a game to unwind with.
$14.99 ~7.3 hr median no co-op complexity: light 72.9% of 388

The Squirrel's verdictDiluvian Winds shares Oxygen: First Breath's core loop: manage a settlement against weather and resource scarcity while building up storage and production chains. Instead of an ongoing colony sim, it runs through an 8-chapter story mode that ends, with a median playtime of 7.3 hours, priced at $14.99. Reviews flag storage-capacity math and late-game tedium as balance issues.

Not for you if you want an open-ended colony sim rather than a finite story mode that ends in a few hours

How it compares
Survival Pressure
45
City Building
40
Logistics Depth
50
Learning Curve
35

Same series

Grouped by shared name or studio — not matched by the engine.

How the Squirrel matches games

Not tag overlap. We compare what players actually say across hundreds of thousands of reviews about how each game feels to play, then break the comparison into the mechanics you can see in each card. The mark on every bar is Oxygen: First Breath's own score, so you can read where a match runs hotter or cooler than the anchor.

Verdicts are written against a fixed editorial standard, machine-audited, and human spot-checked. Which games make the cut is a human call. Prices and review data refresh automatically. Full method & AI disclosure →

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