stash / turn-based combat / master of magic

Games like Master of Magic

8 stashed · built from 1,208 Master of Magic reviews · checked July 2026

Master of Magic's profile — each match's bars are measured against this
Strategic Depth
82
Combat Pressure
70
Progression Depth
75
Content Longevity
55
1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this. Closest Match Closest MatchThe most similar game to the anchor, by what players say.

Master of Magic Classic

PC
ClassicFantasyTurn-Based
$5.99 ~78.8 hr median no co-op 97.2% of 756

The Squirrel's verdictThis is the original 1994 game via DOSBox, with a launcher offering the original release, final patch, or the community-modded Caster of Magic build. Same hex-based empire building, spell research, and wizard AI trading the remake reworked. No modern UI, no multiplayer, 640x480 graphics — it runs stable and plays as remembered rather than reimagined.

Not for you if you want modern UI conveniences, multiplayer, or updated graphics rather than the original DOS-era interface and resolution.

How it compares
Strategic Depth
88
Combat Pressure
72
Progression Depth
85
Content Longevity
90
2
Hidden Gem Hidden GemLoved by the players who found it, but still under the radar. Budget Pick Budget PickThe best game here for the least money.

Lords of Magic: Special Edition

PC
RPGDwarfClassic
$4.99 ~29.2 hr median no co-op 92.2% of 551

The Squirrel's verdictLords of Magic is a 1990s Sierra release built around picking one of seven religions, fielding hero-and-army stacks, and surviving a death-cult conquest campaign. There is no hand-holding, no modern QOL, and no hex grid — combat runs in a realtime-ish mode and the interface reflects its era. Reviewers confirm the difficulty is genuine and the save-scumming loop is baked in. Rated Very Positive at 92.2% across 29.2 median hours.

Not for you if you can't approach a late-1990s interface without nostalgia, or expect modern conveniences and hex-grid tactical combat.

How it compares
Strategic Depth
72
Combat Pressure
68
Progression Depth
55
Content Longevity
60
3

Age of Wonders Shadow Magic

PC
RPGTurn-Based StrategyFantasy
$9.99 ~37.7 hr median no co-op 89.4% of 643

The Squirrel's verdictRace and unit variety is Shadow Magic's signature: multiple distinct factions with asymmetric abilities, tactical hex combat, and wizard-led armies on a turn-based map. Community patches keep it current, and it runs stably on modern hardware. HoMM veterans in particular call it a direct fit. Median playtime is 37.7 hours; no co-op.

Not for you if you want a deep wizard spellbook and mana economy at the center of play rather than unit and race diversity.

How it compares
Strategic Depth
85
Combat Pressure
72
Progression Depth
78
Content Longevity
82
4

Deity Empires

PC
4XRPGFantasy
$24.99 ~130.9 hr median no co-op complexity: heavy 86.1% of 339

The Squirrel's verdictDeity Empires shares Master of Magic's turn-based empire building, wizard-led factions, spellcasting, and hex-based tactical combat, adding a roguelike dungeon-crawling layer and heavier customization. Released 2018, Very Positive on Steam, median playtime 130.9 hours, no co-op, PC only. Built for players who want the same systems taken deeper rather than remade.

Not for you if you want offline play without periodic Steam reconnection, or find dense, unhurried turn-based systems tedious rather than absorbing.

How it compares
Strategic Depth
88
Combat Pressure
62
Progression Depth
85
Content Longevity
82
5

Age of Wonders II: The Wizard's Throne

PC
RPGFantasyTurn-Based Strategy
$9.99 ~24 hr median no co-op 83.4% of 403

The Squirrel's verdictAge of Wonders II delivers hex-based wizard-led empire building with strong AI opponents, a hero system, and a full campaign — the same core design as Master of Magic. Released in 2010, it plays stably with no bugs blocking saves or progress. Reviewers flag AI omniscience as a playstyle constraint and note some crash issues with zooming, but the 24-hour median and Very Positive rating hold.

Not for you if you need modern production values or can't tolerate AI that has full map vision from the start.

How it compares
Strategic Depth
78
Combat Pressure
65
Progression Depth
55
Content Longevity
70
6
City BuilderColony SimEconomy
$22.99 ~38.6 hr median no co-op complexity: moderate 74.9% of 5k

The Squirrel's verdictPharaoh: A New Era is a city-building logistics game centered on irrigation networks, walker systems, and monument construction in ancient Egypt. Army battles resolve automatically with no player input. Reviews note skipped mechanical details and army control complaints, but the core city-planning loop runs to a median of 38.6 hours. Players who prefer managing supply chains and population needs over faction warfare will find the familiar structure here.

Not for you if you want empire management, wizard combat, or any turn-based strategic layer rather than city logistics and automated battles.

How it compares
Strategic Depth
62
Combat Pressure
12
Progression Depth
55
Content Longevity
60
chase it → games like Pharaoh™: A New Era
7

Constructor

PC
City BuilderComedyViolent
$29.99 ~15.8 hr median no co-op complexity: moderate 76.7% of 765

The Squirrel's verdictConstructor is a city-building sabotage sim where players manage tenants, sabotage rivals, and control housing plots in real time — no hex maps, no wizards, no empire building. At a median of 15.8 hours it runs shorter and more arcade-paced than Master of Magic's turn-based systems. Players who enjoy classic city management with a dark humor tone and don't need multiplayer will find the post-patch version a faithful tribute to the 1997 original.

Not for you if you want turn-based 4X empire building, spellcasting, or hex-based combat rather than real-time city sabotage.

How it compares
Strategic Depth
62
Combat Pressure
45
Progression Depth
40
Content Longevity
35
8

Elemental: Reforged

PC
4XFantasyTurn-Based Strategy
Strong Mods Strong ModsA deep, active modding scene extends it past its base content.
$29.99 ~34.6 hr median no co-op complexity: moderate 73% of 482

The Squirrel's verdictElemental: Reforged compiles three prior Elemental titles into one package built around hex-based empire building, spellcasting wizards, heroes, and city management — the same design pillars as Master of Magic. It adds custom unit construction and hero advancement systems. Steam rating sits at Mostly Positive at 73.0%, with reviews split between bug complaints and praise for the depth of its turn-based systems at a median of 34.6 hours.

Not for you if you expect a polished, bug-free release rather than a compiled trilogy that reviewers still flag for crashes and broken UI elements.

How it compares
Strategic Depth
62
Combat Pressure
45
Progression Depth
68
Content Longevity
50

Same series

Grouped by shared name or studio — not matched by the engine.

How the Squirrel matches games

Not tag overlap. We compare what players actually say across hundreds of thousands of reviews about how each game feels to play, then break the comparison into the mechanics you can see in each card. The mark on every bar is Master of Magic's own score, so you can read where a match runs hotter or cooler than the anchor.

Verdicts are written against a fixed editorial standard, machine-audited, and human spot-checked. Which games make the cut is a human call. Prices and review data refresh automatically. Full method & AI disclosure →

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