stash / cooking / fast food simulator

Games like Fast Food Simulator

8 stashed · built from 9,473 Fast Food Simulator reviews · checked July 2026

Fast Food Simulator's profile — each match's bars are measured against this
Business Mgmt
72
Micromanagement
75
Progression Depth
35
Content Longevity
20
1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this.
Inventory ManagementResource ManagementEconomy
$14.99 ~28.1 hr median co-op complexity: light 90.8% of 6k

The Squirrel's verdictGrocery Store Simulator shares Fast Food Simulator's job-sim loop: stocking, customer service, and employee management, playable solo or in co-op. It swaps counter work for pallet-based logistics, forklifts, real delivery trucks, and a weather system layered over store upkeep. At $14.99 with 28.1 median hours and Very Positive reviews, it suits players wanting deeper retail logistics than fast-food's simpler service loop offers.

Not for you if you want employees to reliably shelve stock correctly as your store scales, since reviewers report they still misplace items.

How it compares
Business Mgmt
85
Micromanagement
65
Progression Depth
55
Content Longevity
30
2
CookingPhysicsTime Management
$17.99 ~21.4 hr median co-op complexity: light 83.2% of 8k

The Squirrel's verdictKebab Chefs runs the same prep-station, customer-order, buy-and-arrange-your-space structure as Fast Food Simulator, with co-op added as its main differentiator. That multiplayer layer has documented problems: tutorial softlocks block partners from progressing, desync makes food disappear mid-shift, and there is no way to rejoin a session mid-day. At $17.99 with a Very Positive rating and reviews as recent as 8 days ago, development appears active.

Not for you if you plan to play co-op, since desync, tutorial softlocks, and no mid-session rejoining are confirmed issues.

How it compares
Business Mgmt
72
Micromanagement
65
Progression Depth
45
Content Longevity
30
3
Hidden Gem Hidden GemLoved by the players who found it, but still under the radar.

I Know a Guy: Shady Life Simulator

PC
CookingCrimeCharacter Customization
$12.99 ~9.5 hr median co-op complexity: light 89.5% of 382

The Squirrel's verdictSame food-prep-under-pressure loop as Fast Food Simulator, but here the kitchen work is one half of a dual job: making pizzas alongside a black-market side hustle, best with a co-op partner splitting the labor. Bugs and item-placement snapping issues persist, but reviews report frequent fixes and recent updates, unlike a stalled anchor.

Not for you if you plan to play solo, since the pizza-making workload assumes a second person handling the side job.

How it compares
Business Mgmt
72
Micromanagement
78
Progression Depth
35
Content Longevity
28
4

Corner Kitchen Fast Food Simulator

PC
CookingAmericaResource Management
$13.99 ~15.9 hr median no co-op complexity: light 85.3% of 423

The Squirrel's verdictCorner Kitchen covers the same hires-staff, manages-stock, upgrades-kitchen loop found in restaurant sims of this type. At $13.99 with a Very Positive rating of 85.3% and 15.9 median hours, the core sim runs consistently. Staff AI causes recurring friction: chefs leave unfinished food at prep stations, runners drop items, and progression flattens once upgrades run out.

Not for you if you need deep long-term progression past the upgrade tree, or you want staff AI that handles kitchen tasks without constant player intervention.

How it compares
Business Mgmt
72
Micromanagement
65
Progression Depth
35
Content Longevity
20
5

My Gaming Club

PC
Life SimAmericaArtificial Intelligence
~23.1 hr median no co-op complexity: light 77.9% of 848

The Squirrel's verdictBoth are solo-dev business-management sims: build up a space, manage customers, tweak pricing and inventory over time. Fast Food Simulator has you running a restaurant with employee types and menu items; My Gaming Club has you building PCs, stocking vending machines, and setting per-hour rates. Median playtime sits around 23 hours, rated Mostly Positive.

Not for you if you want co-op play, since this is single-player only, or you're chasing deep late-game systems beyond building PCs and stocking machines.

How it compares
Business Mgmt
80
Micromanagement
72
Progression Depth
45
Content Longevity
20
6
Budget Pick Budget PickThe best game here for the least money.

Sandwich Simulator

PC
CookingEducationImmersive Sim
$4.99 ~8.4 hr median co-op complexity: light 77.6% of 979

The Squirrel's verdictSandwich Simulator covers staff hiring, order prep, and co-op play at $4.99, with a 77.6% positive rating and reviews as recent as 3 days ago. It uses AI-generated art, which some reviewers flag directly. Order-tracking bugs surface at level 7 and above, where customers register correct orders as wrong, and solo play becomes difficult without a cashier hire option.

Not for you if you need reliable order tracking past early levels, object to AI-generated art, or want to run the restaurant solo without hiring a cashier.

How it compares
Business Mgmt
72
Micromanagement
78
Progression Depth
35
Content Longevity
20
7
Closest Match Closest MatchThe most similar game to the anchor, by what players say.

Farming & Supermarket Simulator

PC
EconomyFarming SimAmerica
$11.99 ~17.9 hr median no co-op complexity: light 77.4% of 854

The Squirrel's verdictFarming and Supermarket Simulator adds a growing and ingredient-processing step before items reach the register, giving the management loop one more production layer than a straight cook-and-serve setup. At $11.99 and 17.9 median hours, it is a short-run sim rather than a long grind. Reviewers report the developer removed the roadmap, shifted from early access to full release without announcement, and has since gone quiet.

Not for you if you want a sim with delivered roadmap features and ongoing dev communication, or you are tired of supermarket sims reusing the same core systems.

How it compares
Business Mgmt
72
Micromanagement
60
Progression Depth
55
Content Longevity
25
8

Live the Life

PC
Life SimCharacter CustomizationOpen World
~8.3 hr median no co-op complexity: light 57% of 637

The Squirrel's verdictLive the Life swaps fast food service for open-ended apartment living, shopping, and job simulation. The sandbox structure is broader than Fast Food Simulator's counter work, but the content ceiling is similarly thin. Released in 2020, it carries a Mixed rating at 57% positive, 8.3 median hours, and the newest sampled review is 142 days old. Reviewers describe sparse updates and an announced pivot toward online play.

Not for you if you want a feature-complete life sim with consistent updates, or you dislike games pivoting away from their original single-player premise.

How it compares
Business Mgmt
10
Micromanagement
35
Progression Depth
20
Content Longevity
10

How the Squirrel matches games

Not tag overlap. We compare what players actually say across hundreds of thousands of reviews about how each game feels to play, then break the comparison into the mechanics you can see in each card. The mark on every bar is Fast Food Simulator's own score, so you can read where a match runs hotter or cooler than the anchor.

Verdicts are written against a fixed editorial standard, machine-audited, and human spot-checked. Which games make the cut is a human call. Prices and review data refresh automatically. Full method & AI disclosure →