stash / dungeon crawler / dice & fold

Games like Dice & Fold

8 stashed · built from 3,858 Dice & Fold reviews · checked July 2026

Dice & Fold's profile — each match's bars are measured against this
RNG Dependence
88
Build Variety
62
Meta-Progression Depth
45
Compulsive Loop
50
Dice-Based
1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this. Closest Match Closest MatchThe most similar game to the anchor, by what players say.

Dicey Dungeons

PCMacLinux
Mouse onlyCuteCartoon
Dice-Based Dice-Based
$14.99 ~27 hr median no co-op 89.2% of 12k

The Squirrel's verdictSame premise: dice rolled each turn get slotted into equipment to trigger effects, run structured as escalating battles with per-character builds. Dicey Dungeons is Very Positive rated at 89.2%, with each of its six characters playing by different rules rather than reusing one skill tree. Balance complaints here are about repetitive late missions, not the stomp-or-die swings reviewers hit in Dice & Fold.

Not for you if you want deep meta-progression between runs or a co-op companion system, since neither exists here.

How it compares
RNG Dependence
72
Build Variety
45
Meta-Progression Depth
10
Compulsive Loop
40
chase it → games like Dicey Dungeons
2
Dungeon CrawlerChoices MatterDice
Dice-Based Dice-Based
$14.99 ~17.5 hr median no co-op 92.1% of 3k

The Squirrel's verdictDie in the Dungeon runs four classes through a dice-placement loop where rolled dice interact with enemy debuffs and your buffs across a matrix grid. Reviewers find the classes vary in interesting ways and battles are fast-paced, but flag that builds start to feel thin once the core mechanic clicks, and the matrix becomes hard to read when effects stack. Rated 92.1% positive on Steam.

Not for you if you're sensitive to constant looping animations that can't be disabled, or need builds that widen rather than narrow over a run.

How it compares
RNG Dependence
62
Build Variety
45
Meta-Progression Depth
35
Compulsive Loop
38
chase it → games like Die in the Dungeon
3
Hidden Gem Hidden GemLoved by the players who found it, but still under the radar.

Circadian Dice

PC
Turn-Based TacticsBoard GameFantasy
Dice-Based Dice-Based
$5.99 ~21.7 hr median no co-op 94.5% of 600

The Squirrel's verdictCircadian Dice structures runs around classes, relics, and dungeons with dice faces you upgrade from a shop. Each class has distinct strengths and weaknesses, relics alter your abilities meaningfully, and reviewers consistently describe victories as feeling earned. Sits at 94.5% positive on Steam across a sample including reviews from the past two months. Median playtime is 21.7 hours.

Not for you if you need RNG fully tamed — reviewers flag that the score-versus-currency choice each wave can make late runs feel luck-gated.

How it compares
RNG Dependence
62
Build Variety
72
Meta-Progression Depth
45
Compulsive Loop
82
4
Hidden Gem Hidden GemLoved by the players who found it, but still under the radar.

Dice With Death

PC
Board GameSurrealChoices Matter
Dice-Based Dice-Based Jank Tolerant Jank TolerantRough edges and bugs — rewarding if you don't mind them.
$13.99 ~15.3 hr median no co-op 92.2% of 794

The Squirrel's verdictDice With Death runs the same dice-placement roguelike loop, building combos across runs with relics and dice pools instead of Dice & Fold's skill slots. Reviewers note it leans on poker-hand scoring (pairs, straights) rather than pure slot activation, and character builds can lock you into narrower strategies. Sits at Very Positive on Steam, for players who want more polish around the same randomness-driven structure.

Not for you if you want deep character variety without builds funneling you into one playstyle, or need bug-free controller support.

How it compares
RNG Dependence
72
Build Variety
52
Meta-Progression Depth
58
Compulsive Loop
75
5

Poker Quest: Swords and Spades

PCMac
Mouse onlyProcedural GenerationMedieval
$14.99 ~19.4 hr median no co-op 86.9% of 718

The Squirrel's verdictPoker Quest swaps dice for a standard deck, but the structure is the same: turn-based runs against monsters, meta-progression between attempts, RNG you're constantly trying to manage rather than eliminate. Reviews cite a wide range of character archetypes and modes, and most runs are described as winnable with practice, appealing to anyone who wanted Dice & Fold's loop with a steeper skill curve.

Not for you if you wanted the RNG problem actually fixed — reviewers report enemy AI scaling with your upgrades, undercutting a sense of growing stronger.

How it compares
RNG Dependence
72
Build Variety
65
Meta-Progression Depth
25
Compulsive Loop
70
6
Budget Pick Budget PickThe best game here for the least money.

FORWARD: Escape the Fold - Ultimate Edition

PCMac
Dungeon CrawlerTurn-Based TacticsChoices Matter
$4.49 ~8.8 hr median no co-op 85.7% of 676

The Squirrel's verdictFORWARD is a card-based roguelike with the same run-based, meta-progression structure as Dice & Fold, but it swaps dice-placement for grid movement and card triggers, and runs are shorter and simpler. Reviews describe it as easy to clear and repetitive after a handful of runs rather than unbalanced. Suits players who want a lighter, less randomness-driven session than Dice & Fold's dice rolls.

Not for you if you want deep strategic variety across runs, since reviewers report exhausting most content within a few hours and no cloud sync.

How it compares
RNG Dependence
72
Build Variety
35
Meta-Progression Depth
30
Compulsive Loop
38
7

One Deck Dungeon

PCMacLinux
Dungeon CrawlerBoard GamePerma Death
$9.99 ~14.3 hr median co-op 81.3% of 873

The Squirrel's verdictOne Deck Dungeon builds runs around matching rolled dice to monster and dungeon card slots, with permanent character upgrades that carry between attempts. Reviewers confirm the early game is heavily luck-dependent and losses stack up before those upgrades accumulate, but describe the experience as increasingly manageable once both knowledge and unlocks compound. Co-op is supported. Median playtime is 14.3 hours.

Not for you if you're unwilling to lose repeatedly before permanent upgrades make runs feel survivable.

How it compares
RNG Dependence
72
Build Variety
30
Meta-Progression Depth
55
Compulsive Loop
35
8
GamblingAuto BattlerChoices Matter
Moral Weight Moral WeightHard choices with real consequences are central here.
$7.99 ~8.4 hr median no co-op 71.9% of 1k

The Squirrel's verdictSpin Hero replaces dice with a slot-machine mechanic inside the same roguelike structure: pick a hero from four archetypes with three variations each, build a kit across runs, and fight monsters. Reviewers flag that wins and losses track item-drop luck more than decisions about the RNG. At $7.99 and a median 8.4 hours, runs are short. Reviewer activity on update support has dried up.

Not for you if you want sustained content depth or meaningful strategic control over outcomes rather than a shorter, luck-driven loop.

How it compares
RNG Dependence
78
Build Variety
45
Meta-Progression Depth
20
Compulsive Loop
42
chase it → games like Spin Hero

How the Squirrel matches games

Not tag overlap. We compare what players actually say across hundreds of thousands of reviews about how each game feels to play, then break the comparison into the mechanics you can see in each card. The mark on every bar is Dice & Fold's own score, so you can read where a match runs hotter or cooler than the anchor.

Verdicts are written against a fixed editorial standard, machine-audited, and human spot-checked. Which games make the cut is a human call. Prices and review data refresh automatically. Full method & AI disclosure →

Own a pile of games like this already? Audit your hoard → Paste your Steam profile, see what you buried.