stash / adventure / dave the diver

Games like DAVE THE DIVER

8 stashed · built from 157,734 DAVE THE DIVER reviews · checked July 2026

DAVE THE DIVER's profile — each match's bars are measured against this
Progression Depth
78
Business Mgmt
82
One More Turn
85
Cozy / Relaxation
55
1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this.

Stardew Valley

PCMacLinux
Farming SimLife SimRPG
$14.99 ~74.5 hr median co-op complexity: moderate 98.5% of 1022k

The Squirrel's verdictBoth loop day-structured gathering (fishing/farming) into character relationships and a management layer, with mining standing in for diving. Stardew skips the day/night job-switch and cutscene interruptions Dave the Diver piles on, instead giving one continuous farm you shape at your own pace, with co-op for shared runs.

Not for you if you want Dave the Diver's restaurant-service pressure and story-driven pacing rather than an open-ended farm you structure yourself.

How it compares
Progression Depth
72
Business Mgmt
45
One More Turn
90
Cozy / Relaxation
70
2

Shelldiver

PC
IncrementalResource ManagementIdler
$4.99 ~4.7 hr median no co-op complexity: light 98.8% of 16k

The Squirrel's verdictShelldiver is a single-session incremental built around collecting sea resources, selling them, and spending on an upgrade tree that never soft-resets. Reviewers consistently note that progress feels smooth and meaningful from start to finish. Median playtime is 4.7 hours — enough to reach full completion in one sitting.

Not for you if you want a restaurant management layer, story cutscenes, or a game designed to last many dozens of hours.

How it compares
Progression Depth
88
Business Mgmt
45
One More Turn
85
Cozy / Relaxation
72
3
Budget Pick Budget PickThe best game here for the least money.

Kingdom Two Crowns

PCMacLinux
Tower DefenseMinimalistCity Builder
$3.99 ~34.4 hr median co-op complexity: light 90.2% of 39k

The Squirrel's verdictEach day in Kingdom Two Crowns ends with an enemy wave that tears down what you built, and the next day begins rebuilding. That defense-and-expansion rhythm replaces Dave's dive-and-restaurant split entirely, with no story, no minigames, and no cutscenes — just resource timing and base placement, with co-op support. Median playtime is 34.4 hours.

Not for you if you want narrative, varied environments, or control over building placement, since spots are pre-defined and the loop repeats island to island.

How it compares
Progression Depth
45
Business Mgmt
20
One More Turn
38
Cozy / Relaxation
42
4

The Last Caretaker

PC
SurvivalCraftingBase Building
$34.99 ~61.2 hr median no co-op complexity: moderate 85.8% of 12k

The Squirrel's verdictThe Last Caretaker gives you a ship you captain across open water, setting your own pace between scavenging platforms, crafting, and exploration. There is no restaurant shift, no daily job-switch pressure, and no structured story beats driving you forward — just an open-ended survival sandbox with around 20–30 hours of content and a median playtime of 61.2 hours.

Not for you if you want a restaurant management loop, structured story pacing, or co-op — this is single-player and open-ended.

How it compares
Progression Depth
55
Business Mgmt
5
One More Turn
60
Cozy / Relaxation
35
5

Outpath

PC
Base-BuildingCraftingFarming Sim
$14.99 ~19.9 hr median no co-op complexity: light 92.9% of 3k

The Squirrel's verdictOutpath centers on gathering resources to unlock buildings and new islands, with a smooth progression loop reviewers compare to Forager. There is no day/night split, no customers to serve, and no combat — just resource gathering and building at a relaxed pace across roughly 19.9 median hours. One developer made it.

Not for you if you want combat, restaurant-service chaos, or co-op, since Outpath has none of those.

How it compares
Progression Depth
72
Business Mgmt
10
One More Turn
68
Cozy / Relaxation
75
chase it → games like Outpath
6
Closest Match Closest MatchThe most similar game to the anchor, by what players say.

Scale the Depths

PCMac
FishingUnderwaterEconomy
Cozy CozyLow-stress and wholesome — a game to unwind with.
$7.99 ~9 hr median no co-op complexity: light 87.9% of 1k

The Squirrel's verdictScale the Depths is a stripped-down incremental: catch fish, sell them, upgrade gear, move to the next area. Each new area resets local currency and core gear, which reviewers flag as either a satisfying restart or a repetitive grind. No restaurant, no story, no cutscenes. Median playtime is 9 hours across three to four areas.

Not for you if you valued Dave's restaurant sim and story beats, dislike gear resets between areas, or want more than a few hours of content.

How it compares
Progression Depth
45
Business Mgmt
30
One More Turn
50
Cozy / Relaxation
60
7
Hidden Gem Hidden GemLoved by the players who found it, but still under the radar.

Black Hole Fishing

PCLinux
IncrementalIdlerFishing
$5.99 ~15.4 hr median no co-op complexity: moderate 88.5% of 515

The Squirrel's verdictBoth center on catching and cataloging fish that feed a separate economic loop, with light absurdist humor throughout. Dave the Diver keeps you diving and cooking in real time; Black Hole Fishing swaps that for idle/prestige mechanics, breeding fish cards and waiting on mass accumulation. Fits players who want fish-collecting without the restaurant-shift pressure.

Not for you if you want active real-time gameplay rather than idle prestige loops with reported late-game tedium and repeated resets.

How it compares
Progression Depth
72
Business Mgmt
25
One More Turn
55
Cozy / Relaxation
42
8

Stranded Sails - Explorers of the Cursed Islands

PC
AgricultureExplorationFarming Sim
Cozy CozyLow-stress and wholesome — a game to unwind with.
$24.99 ~16.4 hr median no co-op complexity: light 74.2% of 986

The Squirrel's verdictBoth send you out to gather resources from the environment and bring them back to feed a growing settlement. Stranded Sails swaps diving and restaurant service for island exploration, farming, and crafting for a shipwrecked crew, with slower movement and an energy meter governing how much you can do per day. Median playtime is 16.4 hours.

Not for you if you want fast movement and dense content rather than an energy system that reviews describe as slow and repetitive.

How it compares
Progression Depth
45
Business Mgmt
5
One More Turn
25
Cozy / Relaxation
30

How the Squirrel matches games

Not tag overlap. We compare what players actually say across hundreds of thousands of reviews about how each game feels to play, then break the comparison into the mechanics you can see in each card. The mark on every bar is DAVE THE DIVER's own score, so you can read where a match runs hotter or cooler than the anchor.

Verdicts are written against a fixed editorial standard, machine-audited, and human spot-checked. Which games make the cut is a human call. Prices and review data refresh automatically. Full method & AI disclosure →