stash / grand strategy / darkest hour: a hearts of iron game

Games like Darkest Hour: A Hearts of Iron Game

7 stashed · built from 2,087 Darkest Hour: A Hearts of Iron Game reviews · checked July 2026

Darkest Hour: A Hearts of Iron Game's profile — each match's bars are measured against this
Strategic Depth
92
Emergent Story
90
Simulation Fidelity
75
Content Longevity
88
1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this. Closest Match Closest MatchThe most similar game to the anchor, by what players say.

Hearts of Iron 2 Complete

PC
Grand StrategyWorld War IIHistorical
$14.99 ~73.5 hr median no co-op 86.7% of 663

The Squirrel's verdictHearts of Iron 2 Complete is the direct ancestor of Darkest Hour — Darkest Hour began as a mod for this engine. Both share real-time-with-pause WWII grand strategy, country selection, and economic and political preparation for global war. HoI2 leans further into open alternate-history outcomes with less scripted historical pull than Darkest Hour, and median playtime lands around 73 hours.

Not for you if you want Darkest Hour's structured historical event chains rather than a more open-ended sandbox.

How it compares
Strategic Depth
82
Emergent Story
55
Simulation Fidelity
75
Content Longevity
78
2

Making History: The Calm and the Storm Gold Edition

PC
World War IIGrand StrategyHistorical
$4.99 ~52.9 hr median no co-op 86.3% of 182

The Squirrel's verdictMaking History: The Calm and the Storm is designed for players who want accessible WWII grand strategy — production, diplomacy, and military campaigns across any nation from the 1930s onward, on an interface reviewers compare favorably to Axis and Allies. Alternate-history outcomes are wide open, and the game's total playtime runs shorter than most on this page, with a median around 53 hours.

Not for you if you want detailed unit management or complex research trees rather than a streamlined, pick-up-and-play national strategy system.

How it compares
Strategic Depth
72
Emergent Story
45
Simulation Fidelity
38
Content Longevity
65
3
Budget Pick Budget PickThe best game here for the least money.
Grand StrategyWorld War IIHistorical
$9.99 ~66.7 hr median co-op 76.1% of 6k

The Squirrel's verdictPlayers who want WWII grand strategy stripped of Darkest Hour's alternate-history looseness will find HoI3 the more disciplined option. Province-level fronts, division design, and a research-and-event system that reviewers describe as a genuine WW2 simulator rather than a sandbox. It pushes harder into division-level micromanagement than Darkest Hour, and co-op play is supported.

Not for you if you want Darkest Hour's freewheeling alternate-history scenarios rather than a stricter, more demanding WW2 simulation.

How it compares
Strategic Depth
85
Emergent Story
62
Simulation Fidelity
78
Content Longevity
55
chase it → games like Hearts of Iron III
4

Arsenal of Democracy: A Hearts of Iron Game

PC
Grand StrategyWorld War IIHistorical
$2.49 ~84.6 hr median no co-op 84.8% of 389

The Squirrel's verdictSame HOI2 foundation as Darkest Hour: province-level WW2 grand strategy, sprite-based unit counters, deep tech and research trees. Arsenal of Democracy leans harder into domestic sliders, economic policy, and civic investment rather than Darkest Hour's added historical content like WW1. Reviewers note alternate history is still possible but harder to pull off than in some rivals.

Not for you if you want Darkest Hour's WW1 content or an easier time diverging from real historical outcomes.

How it compares
Strategic Depth
90
Emergent Story
72
Simulation Fidelity
78
Content Longevity
82
5

Making History II: The War of the World

PCMacLinux
Grand StrategyWorld War IIHistorical
$14.99 ~102.3 hr median no co-op 79.7% of 399

The Squirrel's verdictMaking History II covers the same WWII grand-strategy ground — military buildup, economy, political stability, alliances, open play as any nation — but with an interface reviewers compare to Axis and Allies rather than full Hearts of Iron complexity. Alternate-history divergence is wide open, and the system is accessible enough that new players can engage without consulting wikis for hours. Median playtime is around 102 hours.

Not for you if you want deep research trees, detailed unit management, or a polished interface — reviewers note crashes and performance issues with large nations.

How it compares
Strategic Depth
72
Emergent Story
58
Simulation Fidelity
55
Content Longevity
60
6

Making History: The Second World War

PCMacLinux
World War IIWarHistorical
Strong Mods Strong ModsA deep, active modding scene extends it past its base content.
$29.99 ~121.1 hr median no co-op complexity: moderate 77.9% of 289

The Squirrel's verdictSame WWII grand-strategy skeleton: national production management, any-country play, and wide alternate-history divergence rather than scripted paths. Making History lets you play minor powers with less historical lock-in than Darkest Hour's event chains, but reviewers note a thin tutorial and rougher interface, with end-turn processing that slows as games progress.

Not for you if you need clear onboarding and a polished interface rather than figuring out production and mechanics through trial and error.

How it compares
Strategic Depth
72
Emergent Story
58
Simulation Fidelity
55
Content Longevity
52
7

Making History: The Great War

PCMacLinux
World War IGrand StrategyHistorical
Strong Mods Strong ModsA deep, active modding scene extends it past its base content.
$29.99 ~79.1 hr median no co-op complexity: heavy 75.6% of 454

The Squirrel's verdictSame grand-strategy skeleton as Darkest Hour: play any nation, manage production, resources, and military buildup across a full world map, with heavy modding support including a scenario editor. Set in WWI instead of WWII, with any-country flexibility DH's fixed historical path doesn't offer. For players who want Paradox-style depth without needing WWII specifically.

Not for you if you want balanced factions rather than reviewer-reported Allied favoritism, or a modern, non-dated interface.

How it compares
Strategic Depth
72
Emergent Story
45
Simulation Fidelity
58
Content Longevity
65

How the Squirrel matches games

Not tag overlap. We compare what players actually say across hundreds of thousands of reviews about how each game feels to play, then break the comparison into the mechanics you can see in each card. The mark on every bar is Darkest Hour: A Hearts of Iron Game's own score, so you can read where a match runs hotter or cooler than the anchor.

Verdicts are written against a fixed editorial standard, machine-audited, and human spot-checked. Which games make the cut is a human call. Prices and review data refresh automatically. Full method & AI disclosure →

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