stash / historical / age of history ii

Games like Age of History II

6 stashed · built from 49,823 Age of History II reviews · checked July 2026

Age of History II's profile — each match's bars are measured against this
Strategic Depth
62
Content Longevity
70
One More Turn
65
Learning Curve
55
1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this.
IdlerLevel EditorGod Game
$6.99 ~55.8 hr median no co-op 96.3% of 8k

The Squirrel's verdictAges of Conflict leans toward sandbox simulation over direct command: reviewers describe setting up nations and watching centuries of AI-driven wars unfold rather than steering one country's military and diplomacy. Custom scenario building is central, attacks are limited to neighboring nations, and no co-op is available. Released 2023, Overwhelmingly Positive at 96.3%, median playtime 55.8 hours.

Not for you if you want to personally direct one nation's army and diplomacy rather than configure and observe AI-run conflicts.

How it compares
Strategic Depth
18
Content Longevity
35
One More Turn
55
Learning Curve
85
2
Hidden Gem Hidden GemLoved by the players who found it, but still under the radar.

Countryball: Europe 1890

PC
WarCuteTurn-Based Tactics
$3.99 ~21.6 hr median no co-op 96.8% of 742

The Squirrel's verdictCountryball: Europe 1890 suits players who want a contained, affordable nation-running game with a distinct countryball art style and historical European campaigns. The format is narrower — one region, fixed campaigns, no world map or custom editor — but reviewers rate it Overwhelmingly Positive and median playtime reaches 21.6 hours across its conquest and scenario modes.

Not for you if you want a full world map, a custom map editor, or the freedom to play as any nation across multiple eras.

How it compares
Strategic Depth
38
Content Longevity
45
One More Turn
52
Learning Curve
65
3
Closest Match Closest MatchThe most similar game to the anchor, by what players say.

Dummynation

PCMacLinux
Grand StrategyMilitaryEconomy
$11.99 ~31.9 hr median co-op complexity: light 88% of 3k

The Squirrel's verdictDummynation's defining draw is co-op multiplayer on a world-conquest map where any nation can expand through diplomacy or war. Reviews describe it as a casual, lightweight experience — fun in short bursts but repetitive after a few sessions, with AI that repeats the same behavior and alliance blocs like NATO that can block large regions from attack entirely. Median playtime sits at 31.9 hours.

Not for you if you want mechanically deep single-player campaigns rather than a lighter, co-op-oriented game with predictable AI patterns.

How it compares
Strategic Depth
25
Content Longevity
30
One More Turn
45
Learning Curve
70
chase it → games like Dummynation
4
Budget Pick Budget PickThe best game here for the least money.

Demise of Nations

PCMacLinux
4XTurn-Based StrategyGrand Strategy
Monetized MonetizedHeads up: leans on microtransactions or free-to-play hooks.
Free ~9.7 hr median co-op 81.5% of 552

The Squirrel's verdictHex-based and co-op-capable, Demise of Nations offers resource management, unit upgrades, terrain interaction, and a happiness-and-economy system with more mechanical layers than Age of History II's simpler loop. Only two maps download free; everything else requires additional payment, and multiplayer requires owning the relevant map. Suits players who want Civ-style hex tactics and co-op over a single sprawling world canvas.

Not for you if you expect the full map roster to be free, or want a solo world-conquest sandbox without per-map purchases.

How it compares
Strategic Depth
55
Content Longevity
45
One More Turn
52
Learning Curve
65
5

Making History II: The War of the World

PCMacLinux
Grand StrategyWorld War IIHistorical
$14.99 ~102.3 hr median no co-op 79.7% of 399

The Squirrel's verdictSame core loop as Age of History II: pick any nation, manage military, economy, and political stability, and rewrite history through conquest or diplomacy. Making History II narrows the scope to WW2 only, trading the full-timeline map editor for a tighter, more mechanically involved economy and morale system. Suits players who want depth over historical breadth.

Not for you if you want the full ancient-to-modern timeline and custom map editor rather than a WW2-only scenario.

How it compares
Strategic Depth
72
Content Longevity
65
One More Turn
60
Learning Curve
45
6

Making History: The Second World War

PCMacLinux
World War IIWarHistorical
Strong Mods Strong ModsA deep, active modding scene extends it past its base content.
$29.99 ~121.1 hr median no co-op complexity: moderate 77.9% of 289

The Squirrel's verdictSame play-any-nation world-conquest structure, with production and war-economy management layered on top of Age of History II's simpler diplomacy-and-conquest loop. Reviewers cite deeper mechanics around resources, culture, and unit logistics, but the tutorial is thin and end-turn processing slows as games progress. Suits players who want more managerial depth than Age of History II offers.

Not for you if you want the tutorial to actually teach you the systems, or you dislike waiting through slower end-turn processing as the game goes on.

How it compares
Strategic Depth
72
Content Longevity
58
One More Turn
52
Learning Curve
30

Same series

Grouped by shared name or studio — not matched by the engine.

How the Squirrel matches games

Not tag overlap. We compare what players actually say across hundreds of thousands of reviews about how each game feels to play, then break the comparison into the mechanics you can see in each card. The mark on every bar is Age of History II's own score, so you can read where a match runs hotter or cooler than the anchor.

Verdicts are written against a fixed editorial standard, machine-audited, and human spot-checked. Which games make the cut is a human call. Prices and review data refresh automatically. Full method & AI disclosure →

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