stash / city builder / folk tale

Games like Folk Tale

8 stashed · built from 2,815 Folk Tale reviews · checked July 2026

Folk Tale's profile — each match's bars are measured against this
City Building
55
Strategic Depth
40
Progression Depth
30
Content Longevity
10
1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this. Closest Match Closest MatchThe most similar game to the anchor, by what players say.

My Gaming Club

PC
Life SimAmericaArtificial Intelligence
~23.1 hr median no co-op complexity: light 77.9% of 848

The Squirrel's verdictBoth are single-player PC management builds where you construct infrastructure piece by piece and juggle a growing economy. My Gaming Club drops the RTS/kingdom-building layer for a straight business sim: you assemble PCs from parts, price services, and manage a gaming club's day-to-day economy. Good for players who liked Folk Tale's building and numbers but want tycoon-style focus over strategy and combat.

Not for you if you want combat or strategy layered on top of the building, or you're bothered by odd key-mapping and a grindy early economy.

How it compares
City Building
45
Strategic Depth
25
Progression Depth
30
Content Longevity
15
2

Jumplight Odyssey

PC
Colony SimRogue-liteCartoony
$29.99 ~12.8 hr median no co-op complexity: moderate 59.2% of 990

The Squirrel's verdictJumplight Odyssey keeps Folk Tale's mix of colony management and turn-based strategy, but moves it into space: you assign crew to jobs and steer a ship through a branching star route instead of building a fantasy kingdom. PC-only, single-player, $29.99, Mixed rating (59.2% positive), median playtime 12.8 hours.

Not for you if you want co-op, a high Steam approval rating, or more than roughly 13 hours of median playtime before the campaign wraps.

How it compares
City Building
52
Strategic Depth
45
Progression Depth
35
Content Longevity
20
3

Starship Theory

PCMacLinux
Base-BuildingSpaceSurvival
Free ~20.2 hr median no co-op complexity: moderate 50.4% of 1k

The Squirrel's verdictFolk Tale paired city-building with strategic management; Starship Theory pairs spaceship construction with colony-sim management, tasking you with keeping a crew alive while expanding the hull. It's free, single-player only, with a newest review posted one day ago. Reviews describe RimWorld-style systems layered onto ship-building, for players who want that combination without Folk Tale's fantasy setting.

Not for you if you need co-op, want a finished feature set, or are wary of games with a mixed reception and reviewers calling content thin.

How it compares
City Building
62
Strategic Depth
45
Progression Depth
35
Content Longevity
20
chase it → games like Starship Theory
4

Tech Corp.

PC
EconomyCraftingSoftware
$9.99 ~4 hr median no co-op complexity: moderate 33.1% of 263

The Squirrel's verdictTech Corp targets players who want deep sandbox simulation over polish: you run a tech company through product development, marketing campaigns, and dense micromanagement. Reviewers call the gameplay tedious and grindy, and development stalled after a publisher dispute. Median playtime is 4.0 hours, Steam rating 33.1% positive, PC only at $9.99.

Not for you if you find heavy micromanagement more frustrating than engaging, or you want a simulation with content comparable to established genre entries.

How it compares
City Building
10
Strategic Depth
35
Progression Depth
40
Content Longevity
10
5

Towns

PCMacLinux
City BuilderCraftingRPG
$4.99 ~39.3 hr median no co-op complexity: light 27% of 3k

The Squirrel's verdictPlayers who want colony-building layered with RPG systems and can tolerate an unfinished state are the audience Towns was built for. Reviewers describe the same concept Folk Tale aimed at — simplified Dwarf Fortress with RPG elements — and the same outcome: development stopped before completion. At $4.99, median playtime reaches 39.3 hours, meaning players do engage despite the abandoned state.

Not for you if you want a colony sim that received a finished, supported release rather than an abandoned prototype.

How it compares
City Building
35
Strategic Depth
25
Progression Depth
20
Content Longevity
15
chase it → games like Towns
6

Industrial Annihilation

PC
RTSWargameFuturistic
$29.99 ~1.8 hr median co-op complexity: moderate 28.1% of 437

The Squirrel's verdictFolk Tale paired building with strategy; Industrial Annihilation pairs factory-building with RTS, adding co-op. Both sit in early access with incomplete systems: reviewers cite missing tutorials, unclear resource chains, and no campaign or AI yet. Median playtime sits at 1.8 hours. Steam rating is Mostly Negative at 28.1% positive.

Not for you if you want a finished campaign, clear tutorials, or an RTS with functioning AI rather than build-and-connect systems still being tested.

How it compares
City Building
55
Strategic Depth
25
Progression Depth
20
Content Longevity
10
7

Spacebase DF-9

PCMacLinux
SpaceBase-BuildingSci-fi
$9.99 ~8.6 hr median no co-op complexity: moderate 17.9% of 4k

The Squirrel's verdictSpacebase DF-9 is a space-station colony sim where you manage crew needs, resources, and base systems — the same core management loop as Folk Tale, moved off the fantasy map and onto a space station. Double Fine self-funded development until it ran over budget, then released the current build as final. Steam rating is Overwhelmingly Negative at 17.9% positive, with 8.6 median hours logged.

Not for you if you need co-op, or the Overwhelmingly Negative Steam rating is a hard stop for you.

How it compares
City Building
35
Strategic Depth
25
Progression Depth
20
Content Longevity
10
chase it → games like Spacebase DF-9
8

Pro Gamer Manager 2

PCMacLinux
Sportse-sportsReal Time Tactics
$19.99 ~0.8 hr median no co-op complexity: light 14% of 164

The Squirrel's verdictPlayers drawn to management-heavy strategy with heavy micromanagement may find Pro Gamer Manager 2 familiar territory — though the setting shifts from fantasy kingdoms to running an esports team. Reviewers describe progression as feeling random rather than skill-driven, and the developer abandoned the project within days of early access launch. Steam rating sits at 14% positive, median playtime 0.8 hours.

Not for you if you want functional management systems with meaningful progression rather than a game reviewers describe as luck-driven and immediately abandoned.

How it compares
City Building
5
Strategic Depth
10
Progression Depth
8
Content Longevity
2

How the Squirrel matches games

Not tag overlap. We compare what players actually say across hundreds of thousands of reviews about how each game feels to play, then break the comparison into the mechanics you can see in each card. The mark on every bar is Folk Tale's own score, so you can read where a match runs hotter or cooler than the anchor.

Verdicts are written against a fixed editorial standard, machine-audited, and human spot-checked. Which games make the cut is a human call. Prices and review data refresh automatically. Full method & AI disclosure →